Transform Tool Fix 19-Nov-2016

Transform Tool should be working again. I broke it in the last update.

Plugins Update 13-Oct-2016

In brief, UvToObject now syncs selections, the starfield shader got anti-alias filtering implemented, and ThingsOnSurface got a random rotation setting. See Changelog.

I had to change some things breaking backward compatibility for these shaders. Therefore old scenes will need some adjustment.

Starfield shader suffers from discontinuities at the borders of the texture area. Eventually, I will try a remedy by calculating the shader output from 3D ray directions without going to texture space.

R17 Compatibility Patch 18-Sep-2015
A little compatibility update is available now. Some spline gui settings were removed from resource strings since R17 didn't like them for whatever reason.